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Calendar November 7, 2015 20:27

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captainearayos: How did you make the website? I'm planning on making a webcomic of my own but i have no idea where to publish it. I don't want to use twitter nor facebook for it.

meredithgran:

Publish it on your own website, of course! Don’t use social media as your primary platform. What will you do when the Kochs buy up Twitter? When Monsanto merges with Yahoo and Tumblr? Maybe…. they already have??

My website has a good chunk of traffic and costs $9.50 a month to host and $15 a year for a domain name. Learn basic HTML, install Wordpress or another archiving system, and pay the $3 a month for a basic web hosting plan. Or get a friend to help set it up/host it for you. It really is easy, and it’s empowering to own and control your thing! Don’t buy into the pre-installed internet! And tell my students to listen to me too! :(

THIS. Social media is great and important but it shouldn’t be your primary distribution channel. Nothing is as good as having your own website.

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Calendar November 7, 2015 20:24

Calendar November 7, 2015 20:23

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not-the-conversation-starter: If you could be the greatest comic artist in the world, but had to eat your own feces to do so, would you?

meredithgran:

I already do this, and I am

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Calendar November 7, 2015 20:19

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ashleyhollaback: Is Octopus Pie your first comic?

meredithgran:

No, I made tons before it! Starting in grade school I made xerox paper comics about my pets. I had a few original characters:

“Poosh the Penguin & God” - a lot like Calvin & Hobbes/Bloom County. Poosh was commanded by God (represented by an anthropomorphic cloud) to save the world. Kind of like if Sinfest was drawn by an 8 year old girl.

“Flatfoot & Misty” - frog and turtle duo with Ren & Stimpy type slapstick humor. Misty was also my pet turtle. I got pretty mad when The Swan Princess (1994) had a similar frog and turtle team, because I’d intended for this to be my ticket to fame. These were the first comics I “self published” by taking them to the deli around the block and photocopying them.

I got really into this 1995 computer game “The Dig” and made a sorta original comic based on that. It was about a German scientist trying to escape an alien planet with his 2 other crew members, who were always busy fucking and not helping him. My sister made a parallel series with the same characters – if one of the pages turned out bad, she’d fold it up, staple it closed and write “REJECT - Don’t Open, Don’t Throw Away” on the outside.

“Spice’s Picture Book” was a series I made in a notebook over multiple years, but would only do a couple of entries per year, when my family was on vacation. Spice the cat would terrorize her neighbor, The Man. Pretty heady stuff. My brother spoke fondly of this comic at my wedding.

I made a bunch of Teenage Mutant Ninja Turtle comics over the years. Probably a few Lion King comics too. I made a Beavis and Butthead comic episode called “Crapper Jacks” in 7th grade that got chocolate all over it and it looked like crap.

I made a lot of Final Fantasy 7 comics during my “chibi” phase. These were probably the first ones I scanned onto the computer, with a handheld scanner at my friend’s house. I shared the images in AOL chatrooms by e-mailing them to anyone who wanted to see them. Shortly after this I got sick of comics and just wrote fanfiction for 2 years.

I returned to comics and did my first webcomic in 2000, a magical furry teen cat romance. My pet bird Kiwi was in it, too. No I don’t have any evidence of it. Sometimes people come up to me at cons and scare me by saying they remember it. I’m glad furries are considered cool now.

In 2004 or so I did my 2nd webcomic, a tongue in cheek superhero fashion college student adventure. It was sort of proto-OP in some ways, and is mostly lost to the ages. A few people remember this one; I gave it up to finish my thesis. My next comic was OP in 2007.

All right, this is probably a good note to end the Asks on. Thanks guys!

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Calendar November 7, 2015 20:15

Calendar November 5, 2015 23:04

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kyletwebster:

I drew this for today’s Wall Street Journal. They gave me a list of characters and told me to illustrate them all fighting. Given the very tight deadline, and the fact that the actual format (!) of the art changed midway through the assignment, due to their layout, I am pleased with the drawing. And, this is only the second time in my career that I have been paid to do some Star Wars art. Also, I’m glad they let me keep the bit with Chewbacca keeping Jar-Jar in a headlock. : )

By the way, I drew this piece with my ‘Belgian Comics’ brush from my Photoshop Megapack brush set

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Calendar November 5, 2015 15:05

Calendar November 5, 2015 11:05

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inkskinned:

“women don’t know how much rejection hurts” i wasn’t allowed to play with legos or touch a football or look at sports. i wasn’t allowed to eat more. i wasn’t allowed to talk loudly, to laugh too much, to inject myself into male conversations. i wasn’t allowed to be good at science. i was told “oh sweetheart, have another college in mind, STEM fields are hard.” i got turned down from jobs in favor of boys where were less qualified. one boss told me he was hesitant to hire me because my last name is hispanic and i’m pretty and he didn’t want the “controversy.” i couldn’t take up space on the train. i would be talked over in public places. i couldn’t eat steak or drink beer, they were “boy” things. video games were off limits, i wasn’t allowed to ask if i could see more characters like myself in them. super heroes were all men, women were just love interests. i wanted shirts with wonderwoman, with black widow, with harley quinn, i found next to nothing. i wanted pockets and colors other than pink and clothes designed for warmth, not sexy, i got nothing. women change their name to be published nationally. i wasn’t allowed to be emotional, i wasn’t good at driving, i wasn’t in charge of my own body. i wasn’t allowed to show off my body, i wasn’t allowed to dress modestly. i had to be pretty, whatever it took, but my eating was constantly made fun of. “she’s, like, anorexic” was a punchline, not a disorder. “she’s fat” was a death sentence. 

boys said no because: i wasn’t pretty i wasn’t small i was too loud i spent too much energy on being funny on because i wouldn’t shut up what a feminazi i wasn’t smart i was too smart for my own good i was always reading i was always busy i was too needy i was too independent i was not who you took home i was too much of a house mom i was perfect and it was scary.

women don’t know. women don’t know. never sat in a room and wrote angsty poetry about this shit. somehow both overemotional and not capable of knowing how much rejection stings. which one is it. which one is it. i’ll give you a hint: we’ve been rejected since the first time our parents said, “no, not the blue blanket, it’s for little boys to play with.” we are used to having “no” slammed in our faces. we got used to it. maybe the reason it seems so unnatural to hear “no” is because for your entire life, you heard “yes.”

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Calendar November 5, 2015 11:00

Calendar November 5, 2015 10:58

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clientsfromhell:

I was working on a “coming soon” page for a client. He had emailed me a photo and asked me to use it for the page. The photo was a landscape image with the brand logo and coming soon text embedded.

Me: Hey, I just got the image file. I don’t think its best to use an image for the page as it’s not going to look good on smaller screens.

Client: It’s fine, it has all the words there and there’s no need for you to spend lots of time coding it when I can just send you a photo.

Me: I’m just saying, I don’t think it will look good on mobiles because it’s a landscape photo and the text will be hard, if not impossible, to read.

Client: Just make the photo the homepage.

I sent my client over the link and he said it was great. After logging off and heading to bed I got a call from the client at 2 AM on my personal phone.

Client: I can’t read the text in the photo, it’s too small.

Me: I did tell you this before but you said you were happy with it.

Client: Yes but that was when I was on my laptop. I didn’t think it would make a difference. Most people use laptops anyway, right? It should be fine, right?

Me: Look, if you send me over the image and the font you want I can make the whole thing responsive so that the text increases in size and is easily readable.

My client then sends me the same image, along with two other images of just the text, without the backdrop. The image quality is terrible.  

Client: Just use the images of the text to save me time from coding so he doesn’t have to pay me as much.

Me: Okay, done. Have a look and tell me what you think. The images you have sent me of the text look low quality, can you send me higher quality ones?

Client: The font is going over the image too much and it looks kind of bad?

Me: Can you just tell me what font you are using? it would be easier.

Client: It will take more time and money though, so can’t you just Photoshop the image files so the text looks better?

Me: The images are low quality. Either send me the name of the font or higher quality images. 

The client then tells me the font name and says I have to make it in PS because it would take too much time to add the font onto the website and he wants shadows on the text.

Me: Okay I have created high quality image files and uploaded them.

Client: Now, on my friend’s phone the text looks fine. On my iPad the text looks too big.

Me: If you want, I can write some CSS so that different images show on different screens. Does that work for you?

Client: Can you come over to my house tomorrow so we can work on this together?

Me: I have three meetings tomorrow, so I’m afraid not.

Client: Please? It should only take ten minutes to get this sorted out.

After going to the client’s house he shows me where he wants the text to be positioned on each device. Each version is placed very differently. I tell him I will go back with the drawn designs and send him a link the next afternoon.

Client: No, that’s no good. Can you do it now?

Me: It’s after nine o’clock. I have been here with you since 7 PM and all you have done is draw sketches of where you want the text to be and you aren’t paying me for this.

Client: Well since it’s me doing the work why should I pay you?

Frustrated, I start coding the media queries needed to produce a different image for different devices. After ten minutes of this my client asks:

Client: Are you almost done?

Me: No, it will take a while for what you are asking, I need to make sure the images resize and move as the screen size changes.

The client watches over my shoulder for a while and asks annoying questions about the code I am using. I tell him why I am using the code and why the images of text are not easily moved into his exact positions without the code. After three hours of me working and my client making more changes about how big the text should be and where it should be I tell him that I am going home, and that I’ll work finish it tomorrow. 

Client: Can we not just finish it here?

Me: It is now well after one in the morning. I have a meeting at 10 AM and it takes me an hour to get home. 

Client: Well can you teach me the ‘codey bits’ [actual quote] so I can do it and don’t have to pay you? 

Me: No. I’m not teaching you for free. Also, I’m running your website in my test environment, which I’d rather not just give you access to because I have other projects there. Just let me go and I’ll finish it tomorrow.

He kept me there for another hour. I spent another two hours the next day working on it while he sent me messages over Facebook like “can you move the logo up a little bit,” and “I think ‘coming soon’ needs to be smaller on android.”

Eventually we were done and my client then refused to pay me for the work I’d already done, any travel time, the time I’d spent at his house, and most importantly, for all the time I spent making changes while he corrected me on Facebook. His reasoning?

Client: I thought it was free because I helped out a lot so you didn’t really do any of the work.

This was the last time I ever spoke to this client. He sent me several emails demanding I send him the work because I “used his sketches” and the work was “legally his.” 

Please take this as a lesson to always avoid these types of clients. They are not good for your physical, emotional, or mental health, not to mention your wallet.

Reading this makes me want to punch a hole in a wall.

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Calendar November 5, 2015 10:41

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theeluisifer: How do you plot out an ongoing series? I've tried organizing my thoughts for storylines into a coherent whole, but I just can't quite seem to do it. If you have any tips, I would be eternally grateful.

jimzub:

As always, I wouldn’t recommend diving into something ambitious like an ongoing story until you have experience with shorter/more self contained work. An ongoing series is difficult even for experienced writers and it’s easy to burn yourself out on creative projects by taking on too much too soon. 

That said, let’s dig into how it works:

Ongoing serialized stories are about steadily laying the foundation for multiple plot lines, some of which are immediate and others which will develop and pay off down the road. Being able to do that involves long term planning for your cast of characters. Knowing who they are at the beginning of the story and how they will change as the story moves onward is crucial to building those long term story lines.

One of the simplest structures I’ve heard of for ongoing stories involves A-plot, B-plot, and C-plot:

A-plot: The current threat to the character(s). Their immediate concern/conflict that takes up the majority of the story right now. This is what would be on the cover if this was a monthly comic. It’s the fight, the villain, the threat that’s in the forefront.

B-plot: The threat that’s building momentum and is clearly going to become a problem soon. Our protagonist(s) may or may not know about it at this point. Maybe it’s something they’re actively avoiding (emotional/interpersonal issue) or a threat they thought was taken care of that’s flaring up again.

C-plot: The long distance threat we’re just teasing/foreshadowing, but the cast may have no idea is even happening at this point. In a standard monthly comic this might only get 1 or 2 pages.

As the A-plot is dealt with (and that may take multiple issues/chapters or it might just be one), it shifts out and the B-plot becomes the A-plot (the current problem), the C-plot moves into B position (an imminent threat not yet fully formed) and a new C-plot (long term problem) is introduced/teased and the whole cycle starts again.

In some cases you may have multiple versions of A, B, and C happening on a team book or use different pacing to vary things up, but looking at the challenges to come as A, B, or C in terms of focus can be really helpful when building your long term ongoing story plans.

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Calendar November 4, 2015 23:41

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andthewallsareonfire:

it’s weird how alienated you can feel when you’ve missed years and years of gaming because you couldn’t afford it/didn’t have time for it, and suddenly you don’t know how to play a fucking videogame anymore and the entire process is unenjoyable in nearly every aspect and everyone around you can’t understand why this is a thing

I actually relate to this a lot. I just don’t care enough to put effort into games anymore. I like watching other people play them though.

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Calendar November 4, 2015 13:53

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shychemist:

mindblowingscience:

estelliagoespolitical:

allthecanadianpolitics:

Justin Trudeau’s Cabinet.

Information by Justin Ling

Kirsty Duncan is Minister of Science.

Think back to the last ten years, and let that sink in for a second.

We just got a WOMAN WHO’S A SCIENTIST as a Minister of Science, in CANADA.

A geographer and anthropologist who specializes in pandemics AND climate change — AND a woman who has served on the IPCC (Intergovernmental Panel on Climate Change) !!!???

A scientist who said: 

“Try as the federal government may — by cutting climate programs and research, and muzzling its scientists — the science of climate change simply will not go away, nor will the recognition of the economic impacts of warming, the growing chorus of countries taking action to combat climate change and the competitive advantage that can come from transitioning to a green economy.”

“Climate change is real, it is an issue of today, not tomorrow, and serious impacts are associated with the 2 o C-stabilization target, including an increased frequency and intensity of extreme weather events, and rising sea levels.“

“Science has told us over and over what we need to do to limit climate warming to a maximum of 2° C, and what the risks of failing to do so might be. It is now the job of politicians to end Canadians’ pessimism, and to translate science into policy and action.“


Like, did we just get a genuine, actual, PhD-owning, science-positive, realistic, true scientist as MINISTER OF SCIENCE?!

Wow.

I’m sorry, that was the first Minister I looked at. I’ve just become so used to our government discrediting and maltreating science, I wanted to look at who would be the voice of science in the next Parliament.

The future of science and for action on climate change is looking a lot brighter in Canada today.

I cannot reiterate how big a deal this is.

For context, Canada’s Science Minister for most of the past decade under Stephen Harper was formally a chiropractor and is a literal creationist.

The Conservatives were in outright denial that climate change was happening, scientific research libraries were shut down & documents destroyed, the long form census was eliminated (essential for accurate statistics), scientists were muzzled and censored and funding was cut to scientific research all across the country.

(Source: twitter.com)

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Calendar November 3, 2015 19:01

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hiddenstash: Where did you graduate from and how long did it take you to get where you are today? I've always wanted to work on an animation team but havent been sure where to start.

robertryancory:

I’m not sure my story could be replicated. I feel like I had to break into animation 3 separate times.

 I was first discovered by a group of animators at a party I crashed when I was 15. I showed them my sketchbook and they offered to assist me if I came by the studio. I essentially stopped going to school in order to get better and work.

After a few small jobs I went to college based on my mother’s warning that artist don’t make money and I needed to develop some other skills. I did end up doing some more animation, assisting artist I would meet, but I dropped out and moved to CA after a chance meeting with John k. at Spumco.

After Spumco ended not a single person in the big studios would touch our crew and I remember us all struggling to find another job. Most of my friends were hired to work with Jorge Gutierrez at Disney, but as was mostly the case back then, I was the person on the outside of that social circle and was excluded.

I had at that point spent 9 years on an on/off animation layout career in an industry that was quickly getting rid of that job. I fortunately met an animation designer, Lynne Naylor, we became friends first and then she spent a year teaching me the principles of character design. When she couldn’t teach me anymore, she handed me over to Ed Benedict.

I remember the moment I fell in love with design. Lynne had given me a few notes on some designs I had drawn and explained this mathematical principle of balancing a character to create focus. Everything I had worked on in my life at that point felt connected, my love of math, the way all my comics I drew as a child had 20+ villains in them, my love of music theory and how it translates to visual art, everything felt like it pointed me in a direction to become the artist I am today. I saw what I thought was missing in animation design and how I fit into the process. It’s what some people call a “calling” but it also happened at the lowest point in my life at the time. 

It took many more years of putting these theories/ideas into practice before I got okay at it. I remember my frustration towards myself on not just being able to draw how and what I could see in my mind.

When you’re young, you’re full of crazy-energy mostly fueled by just how uncertain your future is. You want to change that as fast as possible. You think you are just missing a bit of advice that will allow you to not struggle or speed up the process. That if I follow a formula I will get the same results as my heroes. Unfortunately, there are no such guarantees in life. All of the cliche advice; Do what you love, Don’t take no for an answer, fake it til you make it are all really half-truths.

There isn’t a single way to break into animation, you will both love it and hate it the rest of your life, you will not be famous to anyone other than other artists who want to be where you are. 

So with all the mysticism removed from the equation, how can you get to where I am? Look at artist who are currently working where you’d like to be. Practice to get your final output to look similar to their professional work (not their fun internet doodles). Try to learn the mechanics of staging within a tv screen, moving character’s volumes without changing shapes/sizes too much, and stringing along drawings/characters that have a storytelling bent. When you get closer to replicating professional output, call studios and get tests for low-positioned jobs. When you fail at those tests, try to arrange some feedback in a non-bothersome way. Take tests over and over again, slowly implementing the things you learn from taking them and the feedback received. 

That’s how it’s done! Sometimes the tests are paid, mostly they’re not. There are more cartoons being produced than ever and they always need people who can deliver material that is functional enough to give to Korea to be animated.


Hope that helps and sorry it’s a difficult thing to express without taking a whole page up, but I wanted to explain how it’s a struggle you will carry the rest of your life, but I don’t think you have much choice when it’s your passion.


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Calendar November 3, 2015 11:04

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diananock:

tartanium:

awkwardstandinglewiskennedy:

0hmylaurie:

thefoodispeople:

dottewa:

a-void-reality:

GO WATCH THIS SHOW, HONESTLY IT IS SO AMAZING. 

IF THIS POST CREATES 1 NEW PUSHING DAISIES FAN MY LIFE = MADE. 

Alright let me help out then:

1) Most of the cast is female. In fact only two main characters are male.

2) Both male characters take typically non-masculine hobbies. Emerson Cod knits almost non-stop and makes pop-up books. Ned is literally called “The Pie-Maker” because he bakes homestyle pies from his mother’s method. Both are shown to be very nurturing and even maternal characters. Conversely, the women? A pair of professional travelling show performers that have gritty sexual scandals the way men usually get (see the entire “Chuck’s father” storylines), a beekeeper who is the single most positive and optimistic character imaginable, and a former professional jockey- Three of four pro athletes.

3) You could very easily make the claim Ned is asexual.

4) Yes, the storyline is about romance. But it’s also about the positive side of a love story, and their only drama lies in overcoming their inability to actually share contact.

5) A very good friend of mine recommended this show to me as “Disney for adults.” I told her it was already on my list to watch because “It’s by Bryan Fuller, from Wonderfalls and Dead Like Me.” Bryan Fuller is now most known for “Hannibal.” The same camera methods and bright colours and lighting techniques Hannibal is known for? Perfected in this show, just using a different tone- The same colour methods in reverse, upping the vivid greens and yellows instead of reds and blues, which sells emotion both ways.

7) Probably one of the best examples of a modern day fairy tale possible.

8) Narrated by Jim Dale- The narrator for the HP audio books.

I don’t know if anyone’s already added links to this, but all of these here work and if you hover over the links, an episode description shows :)

Season 1:

  1. Pie-Lette
  2. Dummy
  3. The Fun in Funeral
  4. Pigeon
  5. Girth
  6. Bitches
  7. Smell of Success
  8. Bitter Sweets
  9. Corpsicle

Season 2:

  1. Bzzzzzzzzz!
  2. Circus Circus
  3. Bad Habits
  4. Frescorts
  5. Dim Sum Lose Some
  6. Oh Oh Oh… It’s Magic
  7. Robbing Hood
  8. Comfort Food
  9. The Legend of Merle McQuoddy
  10. The Norwegians
  11. Window Dressed to Kill
  12. Water & Power
  13. Kerplunk

This post is the reason I started watching Pushing Daisies and I encourage everyone to do the same

Please for the love of god watch this show.

I’m still bitter they cancelled it.

Okay so thanks to this post I finally decided to have a go at watching Pushing Daisies. I have made it as far as the title screen of the first episode and I’m already in love, and ready to support the “Ned is asexual” claim. Thank you, pushing daisies bloggers :3

*adds to to-do list “watch every TV show by Bryan Fuller”*

*also adds “except Hannibal”*

This is my favourite show, please watch it.

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Calendar November 2, 2015 23:08

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JUST WRITE (Or, A Response to NaNoWriMo's critics)

antonyjohnston:

“If you sit around waiting for the right moment to create, you will die waiting.”
    – Me, in a Scrivener user forum thread, some years ago. It’s a long story.

Every so often (that we don’t do it regularly is a great irony) I and my friends in comics figure out how much we’ve written in the past few months and tweet it.

No other medium is measured in pages output. A 300pp novel can easily become a 200pp novel by printing with smaller type; a 100pp screenplay can potentially become a film of between 60-140 minutes in length; a 200pp stage play could be performed in anything from 30 minutes to four hours. For all these media, the script length is agnostic to the final work.

But one comic page is one comic page, no more and no less. We actually write around the page as a unit, and a script for a 20pp comic will always produce a 20pp comic.

So that’s one reason. But there is another.

BEING PROLIFIC MATTERS.

I sometimes see People On The Internet decrying work-in-progress tweets and posts as worthless. “Measuring output by quantity rather than quality is dangerous,” they say. “More work doesn’t mean better work!”

These same people often dismiss NaNoWriMo as an exercise in futility. “Yeah, so you’ve written 50,000 words,” they say. “But that doesn’t mean it’s a good story! You’re just hacking it out to meet a word count!”

Here’s the thing: none of these people, not one of them, is a working writer. I say that with 100% confidence, for one simple reason – a reason that by definition only working writers truly understand.

WRITING MORE MAKES YOU A BETTER WRITER.

Woah, there. Controversial?!

No, not really.

Look: anyone can sit down and write two pages of a novel, then forget about it, and a week later write five pages of a screenplay, then forget about it, and a week later start another novel… etc, etc.

That shit is easy. Everyone (yes, even working writers) has a ton of projects they’ve started but never finished.

But writing a whole novel? Or a whole screenplay, or comic book, or stage play, or whatever? Actually seeing it through and finishing it?

Well, now. That shit is hard.

You learn from it. You learn how to sit your arse down and write, even when you don’t feel “inspired”. Even when you just want to play Peggle all day. Even when your dog is puking up because he ate something dodgy, and you’ve got a dentist’s appointment this afternoon, and by the way this room could really do with a good dusting couldn’t it, and, and, and you write anyway.

You improve. It’s impossible not to, because you have something finished, to review and assess in its entirety. And when it’s finished, it inevitably comes up wanting. What you write is never as good as what you had in your head when you started – never, ever, ever – so you make a promise to yourself, to do it better next time.

You can’t do that if you still haven’t finished this time.

Finishing something is the hardest part. You know it’s not as good as you hoped. You know there are plot problems. You know that by finishing it, you’re saying – even if only to yourself – “This is the best I can do.” And because it’s not perfect, that’s really hard.

But you do it anyway.

Will most people’s NaNoWriMo novels be awful? Sure, maybe. Guess what? Most people’s first novels are awful, period. Whether it takes four weeks or four years, it’s going to stink.

But that’s OK. Knowing it’s bad is half the battle.

If you can finish NaNoWriMo, then look back and think, “Wow, I did that… but it could be a lot better,” then as far as I’m concerned you’ve succeeded. Because that’s the point. It’s what “sort[s] the wannabes from the gonnabes”, as my friend Andy Diggle once put it.

If you make it through NaNoWriMo, and then later you write another novel because you want to do it better, congratulations: you’re already doing more to become a working writer than 99% of people in the world.

DON’T SIT AROUND WAITING FOR INSPIRATION. JUST WRITE.


(If you want a permalink, this post is also available in the Articles section of my website.)

(Source: antonyjohnston.com)

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Calendar November 2, 2015 07:11

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emberises:

angelophile:

Extracts from Michael Rosen’s Sad Book, illustrated by Quentin Blake.

I was having dinner with friends when someone first passed me Michael Rosen’s Sad Book. “But don’t look at it now if you don’t want to cry,” she said.

I thought she was joking. Besides, I’m not a crier. And I loved the cover. The man on it looked distraught all right, but there was a funny little scrawny Quentin Blake dog and an upturned bin. It seemed to me that there would be just as many light moments as dark ones. So I started reading.

Within moments, as I remember it now, the chatter around the table, the warming laughter and chinking glasses, disappeared. Sad Book is instantly overwhelming.

It starts with a very funny Quentin Blake picture of Michael Rosen, pulling a very funny grin, on his very funny face. Of course, you have to smile too, until you read the words:

“This is me being sad.

Maybe you think I’m being happy in this picture.

Really, I’m being sad but pretending I’m happy.

I’m doing that because I think people won’t

like me if I’m being sad.”

Ouch. It doesn’t get any easier when you learn what makes Rosen most sad. His son Eddie died when he was 18. “I loved him very, very much,” Rosen says, “but he died anyway.”

In the rest of the book Rosen explains how he copes – or doesn’t cope – when he is in that “deep dark” place and feels sad. It’s a deeply personal insight; but also universal.

From The Guardian review by Sam Jordinson.

In a lot of ways, this is the books equivalent of Vincent and The Doctor, talking about depression, grief, loss and despair in an accessible way that children will understand, but also in a way that adults will connect with.

It’s an astonishing achievement and if you ever feel you need to talk to children (or adults) in your family about bereavement or depression, but can’t quite find the way to say it, this book may help.

I love this

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Calendar November 1, 2015 23:15

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Calendar November 1, 2015 22:35

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theprhototype:

mrsthirdward:

asexualjesuschrist:

durianseeds:

I can’t believe this isn’t real.

“so articulate,”
“that’s not a compliment.”

soooo true lol

HE SPRAYED HER WITH A WATER BOTTLE
I WANT TO SCREAM

Bitch I’m tryin to help you😭

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Calendar November 1, 2015 21:01

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dammit-clint:

coffeeandgrace:

micdotcom:

American kids are often told anyone can grow up to be president — but if you’re 10-year-old Alena Mulhern, that’s just a big fat lie. Rather than accept it, she’s taken on the herculean task of changing it.

Yes 👏🏼 girl 👏🏼 preach 👏🏼 it 👏🏼

Get it!

(Source: mic.com)

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About This Blog

Hi, I'm Tim Lai! I'm a cartoonist living in Ontario, Canada. I like drawing cute and colourful things. This blog is a hub where you can find all of my Tumblr, DeviantArt, Flickr, Blogspot, and other posts in one place.

 

About My Work

I write and draw Lemon Inc., a comic about a seven-year-old who wants to be a business tycoon when he grows up. Until then, he runs a lemonade stand. You can read it at

I have done some professional web and graphic design work, including designing the website for the webcomic, Just Joel. I'm also a member of the webcomic collective, Ink Bomb Comics.

 uploaded image 

My Sites

Lemon Inc.

Lai Guys Comics

Tumblr

DeviantArt

 

Ink Bomb Comics

Ink Bomb Site

Underwhelmed

Stale Bacon 

Zoo Dot Com 

 

Other Comics I Like

Woody After Hours

Cucumber Quest

Boxer Hockey

Lackadaisy 

Helvetica

Hanna Is Not A Boy's Name 

Filibuster 

 

Artists & Designers

Shane Kirshenblatt

Sean Mclean Art 

Ryan Estrada

Matt McCray

Kevin Coulston

Paul Westover

 

Archive